Since 2021 until end of 2024 I've been working for Box Dragon on the game "As we descend"
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I was responsible for the full proxy, high to low pipeline, and integration in unreal engine.
After that Menghui polished the Mesmer (Pink one).
Thank you to the awesome team at Box Dragon I got to work with on this !
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Box Dragon Artist Credits:
Art director & Concept artist - Aleks Nikonov
3D Chara - Menghui Fan
3D Enviro - Sacha Veyrier
Animator - Guillaume Delbecque
FX - Théo Le Franc
https://www.artstation.com/niconoff
https://www.artstation.com/menghuifan
https://www.artstation.com/lithium
https://www.artstation.com/guillaumedelbecque
https://www.artstation.com/tl_f